Active Matter weapons
Active Matter weapons on this page are the named guns, melee, drones, and vehicles from official edition packs plus Fire Walk and Gigastructure patch notes. Standard, Advanced, and Deluxe list concrete sets: SOK-94, MP5, SV-98, PKM, M110A1, SCAR-L, and more. Fire Walk adds Origin-12, AN-94, RPG-7, M249 Para, and SVDM. Gigastructure adds the gravity gun. Official pages do not publish an S-through-C ranking. Build a raid loadout from these names and from the death rule on the extraction page. If a gun is not in the table, it is not a named first-party pack or patch gun on this page.
| Item | Class | Source | Note |
|---|---|---|---|
| SOK-94 Vepr Carbine | Carbine | Standard Edition | — |
| MB590 shotgun | Shotgun | Standard Edition | — |
| MP5 submachine gun | SMG | Standard Edition | — |
| M9 pistol | Pistol | Standard Edition | Fire Walk also lists M9 Tactical with a suppressor slot. |
| Combat knife | Melee | Standard Edition | — |
| SV-98 sniper rifle | Sniper | Advanced Edition | — |
| M4A1 assault rifle | Rifle | Advanced Edition | — |
| UMP45 submachine gun | SMG | Advanced Edition | — |
| PKM machine gun | LMG | Deluxe Edition | — |
| M110A1 sniper rifle | Sniper | Deluxe Edition | — |
| SCAR-L assault rifle | Rifle | Deluxe Edition | — |
| SPAS-12 shotgun | Shotgun | Deluxe Edition | — |
| Scorpion EVO 3 | SMG | Deluxe Edition | — |
| MP-443 pistol | Pistol | Deluxe Edition | — |
| War hammer | Melee | Deluxe Edition | — |
| M249 Para | LMG | Fire Walk | — |
| Origin-12 shotgun | Shotgun | Fire Walk | — |
| RPG-7 grenade launcher | Launcher | Fire Walk | — |
| SVDM sniper rifle | Sniper | Fire Walk | — |
| AEK-971 assault rifle | Rifle | Fire Walk | — |
| AN-94 Abakan | Rifle | Fire Walk | — |
| PP-19-01 submachine gun | SMG | Fire Walk | — |
| M14 | Rifle | Arsenal expansion news | — |
| MAC-11 | SMG | Harmonization reward | 9x19 mm, up to 1,200 rounds per minute, listed as a future Harmonization personal reward. |
| Gravity gun | Special | Gigastructure | — |
| AKM magazines (edition ammo) | Ammo | Standard Edition | Standard pack includes AKM magazines and 7.62x39mm ammo boxes even when the named rifle is not in the five weapon sets. |
| Brass knuckles knife "Bouncer" | Melee | Advanced/Deluxe personal | — |
| Scout drone "Harpy" | Drone | Advanced/Deluxe recipe | — |
| Assault quad bike "Bonecrusher" | Vehicle | Deluxe recipe | — |
| Robot Dog "胡安一号" | Companion | Deluxe recipe | — |
What each edition actually puts in the crate
Standard lists five weapon sets and names SOK-94 Vepr Carbine, MB590 shotgun, MP5, M9 pistol, and a combat knife, plus AKM magazines and 7.62x39mm ammo boxes even when the named rifle is not in those five sets. Advanced adds SV-98, M4A1, UMP45, storage expansion, replicator queue, Bouncer, and the Harpy recipe. Deluxe jumps to sixteen weapon sets and adds PKM, M110A1, SCAR-L, SPAS-12, Scorpion EVO 3, MP-443, war hammer, Reaper/Knight shells, Bonecrusher, Robot Dog, and a Steam soundtrack.
Elite Squad is a Gaijin Store exclusive: one Deluxe plus two Standard keys for friends. The Steam grant is Deluxe-equivalent without extra keys. Platform SKUs live on the editions page. The table lists which named gun arrives with which pack.
Count-in-standard numbers on some rows (three SOK-94 sets, ten MP5, three MB590) are pack counts, not magazine sizes. Do not read them as damage stats. There is no official complete gun spreadsheet.
Bouncer is the brass-knuckles knife on Advanced and Deluxe as personal gear. Personal gear is the other death exception besides the safe container. That is why Bouncer is more than flavor on a first-week kit: it can survive a wipe when the SOK-94 on your back cannot.

Fire Walk, Gigastructure, and later names
Fire Walk on 18 December 2025 added M249 Para, Origin-12, RPG-7, SVDM, AEK-971, AN-94 Abakan, and PP-19-01, plus an M9 Tactical with a suppressor slot. It also reworked armor plates: titan plates are the most durable and expensive, initially absorbing slightly less than ceramic. Plates are not guns, but they decide whether a Deluxe PKM walk is a plan or a joke.
Gigastructure on 1 April 2026 added the gravity gun. Gravitational anomalies already let you run along walls and ceilings; the gun is the offensive version of that topology. Physics Advantage wants an operative eliminated while you stand in an anomalous gravity zone. That trophy is easier to understand after you have seen both the anomaly and the gun.
M14 appears in arsenal-expansion news. MAC-11 is listed as a future Harmonization personal reward: 9x19 mm, up to 1,200 rounds per minute. Those two rows are named, not stat-complete. When a later patch publishes more, they stay names until first-party numbers exist.
Drones, vehicles, and why attachments matter
Harpy is a scout drone recipe on Advanced and Deluxe. Bonecrusher is an assault quad bike recipe on Deluxe. Robot Dog “胡安一号” is a Deluxe companion recipe. Witness Me! wants a hostile eliminated with a vehicle. Smart Shooter wants ten enemies with a weapon that has at least three attachments. Those trophies are the only first-party hint that attachments and vehicles are real systems rather than store art.
Chronogenes slot into a Body Sleeve. Citius, Altius, Fortius wants different chronogenes in all sleeve slots. Chronogenes for Dummies wants a Tier 3 chronogene fused in the Replicator. Shaken, Not Stirred wants three different recipe results combining two or more ingredients. Loadout is more than the named rifle.
Bring the cheap gun you are willing to lose. Seal the expensive one. Edition crates are a head start, not a reason to ignore the safe container. The raids board tells you where you are going; this table tells you what the pack already put in your shelter.
Smart Shooter wants three attachments on the gun that gets the kills. That is the only official attachment quota. Until a patch publishes a full attachment table, three is the number that matters, and the safe container is still the number that matters more.
